Saturday, 21 April 2018

Meat for the grinder

Imagine a really skilled painter. A painter who specialises in tiny plastic toy soldiers, just over an inch high*. Now imagine you stripped out all of that painter's skill and technique, removing every shred of their artistry, and replaced it, instead, with the crazed fumblings of a middle-aged man-child.

Well, imagine no more. Welcome to Torva Tenebris.

It's been nearly a month since I posted anything, so I'm slinging up a couple of pictures to show what I've been doing.

I've finished another two of the miniatures that have been sitting around on my desk. They're both inhabitants of my Imperial hive city, Kruenta Karoliina Arx Rotunda. The kind of characters you might see if you were unlucky enough to have to visit the place**.

The first is a bounty hunter or hired gun that I constructed back here. I've used a paint scheme I was eager to try out, where the slightly battered armour panels are a bright, vivid colour, but most of the rest of the model is muted and knocked back. 

My painting technique (or lack thereof) is about trying to convey a quick impression of what my characters might look like. I sometimes think of it as a middle ground between the bright, primary coloured approach of something like Warhammer 40,000 second edition, and the don't-worry-too-much-about-painting-within-the-lines style of Blanchitsu. But with all of that aforementioned skill stripped out.

Now if you thought the painting on the first chap was bad, wait till you see this next guy. He's meant to be an officer in some kind of Imperial military facility, and was based on a character from a Rogue Trooper comic. You can read about that process, and see an unpainted picture of him hereI originally intended to lavish attention on this model, to really go to town. I was going to showcase the very best of my ability. But every tiny mistake I made, somehow seemed five times worse after I'd tried to correct it, and it wasn't long before the model looked like an old pantomime dame wearing too much make-up. So I changed tack, and decided just to get him finished as quickly as I could. Being able to move on to the next model has become increasingly important ever since I began my Addiction Challenge.

Talking of which, here's the new score:


*The toys are just over an inch high. Not the painter.
**Yes, I am aware it's not real.


  1. I like the bounty hunter guy's helmet. A metal mohawk that looks like a gear for that mix of industrial and punk motifs. Nice!

    1. Thanks Philip. I guess you probably recognised it, but I'm pretty sure that mohawk came off the Skitarii Vanguard Alpha helmet. You're right about it giving the model a punk look. I hadn't really thought about that. It's probably quite an interesting aesthetic to aim for in future.